Item Planes and Item Types

Review Lowlight item types and interaction rules across Material, Elemental, Astral, and Mortal planes.

Material Plane

The realm of physical forces and tangible matter. These damage types rely on mass, momentum, and the fundamental laws of physics. Material types are Slash, Pierce, Crush, Ballistic, Explosive, Sonic, and Gravity.

Elemental Plane

The dimension of pure elemental energies that form the building blocks of reality. These primal forces shape the world and flow through all things. Elemental types are Flame, Frost, Storm, Earth, Water, Wind, and Light.

Astral Plane

The ethereal realm of thought, spirit, and cosmic forces beyond mortal comprehension. These damage types transcend physical reality, affecting mind, soul, and the fabric of existence itself. Astral types are Arcane, Divine, Void, Psychic, Temporal, Chaos, and Shadow.

Mortal Plane

The visceral realm of life, death, and the cycle between them. These forces emerge from living flesh, primal instinct, and inevitable change. Mortal types are Poison, Harmony, Bone, Decay, Nature, Beast, and Corruption, balancing destructive pressure with healing and renewal.

Material item types

  • Slash: Edge-based damage that cuts through flesh, cloth, and light armor.
  • Pierce: Focused penetration damage that drives through weak points and plating.
  • Crush: Blunt-force damage that breaks structure through weight and impact.
  • Ballistic: High-velocity projectile damage from rounds, bolts, and shrapnel.
  • Explosive: Burst damage from concussive blasts, fragmentation, and shockwaves.
  • Sonic: Pressure-wave damage that destabilizes targets through intense vibration.
  • Gravity: Force-compression damage that crushes, pins, or violently displaces targets.

Elemental item types

  • Flame: Heat and combustion damage that burns, ignites, and spreads.
  • Frost: Subzero damage that slows motion and makes targets brittle.
  • Storm: Charged atmospheric damage from lightning arcs and static surges.
  • Earth: Terrain and stoneforce damage driven by impact, fault, and mass.
  • Water: Fluid-force damage from pressure, undertow, and erosion.
  • Wind: Kinetic air damage from shearing gusts and cutting currents.
  • Light: Radiant damage that sears, purifies, and reveals.

Astral item types

  • Arcane: Raw magical damage shaped by spellcraft, runes, and mana flow.
  • Divine: Sacred judgment damage empowered by holy will and celestial force.
  • Void: Nullifying damage that erases energy, matter, and stability.
  • Psychic: Mind-targeting damage that fractures focus, memory, and resolve.
  • Temporal: Time-warp damage that accelerates decay or traps moments.
  • Chaos: Unstable reality damage with volatile and unpredictable behavior.
  • Shadow: Umbral damage that drains, obscures, and strikes from concealment.

Mortal item types

  • Poison: Toxin damage that stacks over time and weakens the body.
  • Harmony: Resonant balance damage that steadies allies and disrupts dissonant foes.
  • Bone: Skeletal-force damage from spikes, fractures, and piercing growth.
  • Decay: Rot damage that decomposes armor, flesh, and lingering effects.
  • Nature: Wild-growth damage from thorns, roots, spores, and bloom pressure.
  • Beast: Primal damage from claws, fangs, and relentless predatory force.
  • Corruption: Blight damage that taints life, spirit, and regeneration.

Open the interactive item type chart